Juuden Youshuugi ~ Crimson Paraselene Demo v0.03a Update


Juuden Youshuugi ~ Crimson Paraselene Demo v0.03a is available for download!

Download the game on Steam for Windows, MacOS, and Linux: https://store.steampowered.com/app/2416380/Juuden_Youshuugi__Crimson_Paraselene/

View the patch notes for version 0.03a here: https://store.steampowered.com/news/app/2416380/view/3803913612018884231

  • Fixed a typo in Ashter's scenario
  • Lasers now have proper "spawn clouds" and stars at the ends
  • Changed Japanese name of Uber River (ウーバーの川 → ウーバー川)
  • Star and moon particles now appear on the title screen menus
  • Replay time display is now 24 hours instead of 12 hours am/pm
  • Fixed a bug where certain special attack names don't appear for some players
  • Reduced brightness on Anya's special attack BG to improve visibility
  • Made Feldonian Regalia easier; glowing bullets no longer have hitboxes, crystal bullets will not hit the player until they start moving
  • Fixed "Trial Version" display in Japanese mode
  • Fixed a bug in Hex Doll on Absurd difficulty where 2 of the dolls always have English quotes even in Japanese mode
  • Fixed a layering issue where the underline on the special attack name appears behind enemy bullets
  • Increased the attack power for Ashter's shot options


    • Ashter A DPS on Full Power
      Focused 79.4 → 87.8
      Unfocused 83.0 → 86.6
    • Ashter B DPS on Full Power
      81.0 → 85.0

  • Players now have the option to adjust player hitbox visibility (Always on/Always off/Focus only)
  • Stage 1 spiral bullets are no longer horizontal when pausing the game
  • Fixed a bug where practice scores from stage practice were not being saved
  • Fixed a bug where pausing the game affects bosses' move animations
  • Fixed a bug where the special attack ring follows the player after clearing a time-out special attack even if the player failed the bonus
  • Point and power rupee items now glimmer like youkou items
  • Upon losing all lives, a yellow "full power" rupee will appear for the player to collect, instead of the player automatically continuing at full power
  • Fixed a bug where selecting Retry on the Continue screen restarted the current stage instead of restarting at Stage 1
  • Fixed a bug on the regular pause screen where entering the Yes/No confirm menu after selecting Retry reset the player's score
  • Removed the gaussian blur effect when navigating the pause menus and replaced it with a simple "flip" effect similar to the effect in Shoot the Bullet's pause menu
  • Changed youkou requirement for entering Bewitched Mode on Absurd difficulty (350 → 320)
  • Music Room now shows a music note next to the track that is currently playing, track is also highlighted in blue
  • Updated Shuuka-jima's design (title screen island)

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